DESCRIZIONE
In vendita il gioco descritto nel titolo e nella foto. Gioco Nuovo, Sigillato. Edizione ITALIANA. I principi della Valle della Loira del XV secolo dedicano i loro
sforzi al commercio e alla costruzione per far prosperare il proprio
principato e farlo diventare il più importante di tutta la Borgogna!
Due dadi forniscono le azioni a disposizione, come commerciare,
allevare, costruire o conseguire scoperte scientifiche. I giocatori
devono scegliere con attenzione quali azioni compiere.
Ogni partita è diversa. Grazie a una varietà di plance fra cui scegliere
il gioco rimane una sfida anche per i giocatori più avanzati.
Il vincitore è il giocatore con il maggior numero di punti vittoria alla fine della partita.
Questo gioco emozionante propone una sfida avvincente per chi cerca una serata di divertimento!
Elenco degli elementi di gioco: 1 plancia di gioco, 6 plance dei
giocatori, tessere: 56 edifici, 28 animali, 26 conoscenza, 16 castelli,
12 miniere, 26 navi, 42 beni, 20 pezzi d’argento, 30 lavoratori, 12
bonus, 4 vittoria, 8 pedine, 9 dadi, istruzioni.
| DESCRIPTION
On sale the item described in the title and picture. The item is brand new, still sealed. ITALIAN Edition.
The game is set in the Burgundy region of High Medieval France. Each
player takes on the role of an aristocrat, originally controlling a
small princedom. While playing they aim to build settlements and
powerful castles, practice trade along the river, exploit silver mines,
and use the knowledge of travelers.
The game is about players taking settlement tiles from the game board
and placing them into their princedom which is represented by the
player board. Every tile has a function that starts when the tile is
placed in the princedom. The princedom itself consists of several
regions, each of which demands its own type of settlement tile.
The game is played in five phases, each consisting of five rounds.
Each phase begins with the game board stocked with settlement tiles and
goods tiles. At the beginning of each round all players roll their two
dice, and the player who is currently first in turn order rolls a goods
placement die. A goods tile is made available on the game board
according to the roll of the goods die. During each round players take
their turns in the current turn order. During his turn, a player may
perform any two of the four possible types of actions: 1) take a
settlement tile from the numbered depot on the game board corresponding
to one of his dice and place it in the staging area on his player board,
2) take a settlement tile from the staging area of his player board to a
space on his player board with a number matching one of his dice in the
corresponding region for the type of tile and adjacent to a previously
placed settlement tile, 3) deliver goods with a number matching one of
his dice, or 4) take worker tokens which allow the player to adjust the
roll of his dice. In addition to these actions a player may buy a
settlement tile from the central depot on the game board and place it in
the staging area on his player board. If an action triggers the award
of victory points, those points are immediately recorded. Each
settlement tile offers a benefit, additional actions, additional money,
advancement on the turn order track, more goods tiles, die roll
adjustment or victory points. Bonus victory points are awarded for
filling a region with settlement tiles.
The game ends when the last player finishes his turn of the fifth
round of the fifth phase. Victory points are awarded for unused money
and workers, and undelivered goods. Bonus victory points from certain
settlement tiles are awarded at the end of the game.
The player with the most victory points wins.
The rules include basic and advanced versions.
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